$4.99
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CEOS_SpriteSheet (Turbo-Powered by Creative_EngineOS)

$4.99

Product Overview

The CEOS SpriteSheet Tool is a functional utility designed for the assembly, verification, and export of sprite sheets from raw image assets. It provides a structured timeline environment for organizing frames and verifying animation loops prior to export.

Core Functions

  • Timeline Assembly: Drag-and-drop interface for ordering individual frames or strips. Supports reordering, insertion, and strictly-typed replacement of frames.
  • Real-Time Verification: Instant playback of the assembled sequence at variable frame rates to verify continuity and loop points.
  • Smart Selection Loop: Isolates playback to user-selected frames (Shift+Click) for focused verification of specific animation segments (e.g., jump apex, contact frames).
  • Row Break Insertion: Inserts transparent "break" frames to enforce grid alignment (e.g., 8-column layout) without affecting preview playback continuity.
  • Noise Removal: Algorithms to detect and remove isolated pixel noise from source assets during import.
  • Metadata Export: Generates a standard PNG sprite sheet alongside a structured JSON sidecar file containing frame coordinates and tags, compatible with Godot and generic parsers.

Included Components

  • Standalone macOS Application (.app)
  • User Documentation

System Requirements

  • macOS 10.15+ (Intel/Apple Silicon)

Developed by VisionConstructs LLC. Part of the Creative Engine_OS ecosystem. © 2025 VisionConstructs LLC.

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.dmg Installer for MacOS

Size
33 MB
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